Gaming Pixie Games
She Who Fights Monsters: Choice Edition

She Who Fights Monsters: Choice Edition

Help a young girl survive seven days with her alcoholic father. Completing it the first time is only the beginning.

Raziel banner

Raziel

Enter a surreal cyberworld in search of a fallen angel. RPG Maker game. Exploration highly encouraged.

Eden

A game of choices, love, adventure, and the rescue of a beautiful alien. Featured in Videogames for Humans.

[Sticky] Homicidal Jenny: Video – Graphics and Gameplay


I’ve been working hard on my latest project, and it’s starting to look like a game! Yay! Here’s a look at stage 1-1 as it currently stands. Music (which isn’t part of the game) by Kevin MacLeod at Incompetech.


New Site: Ephemera

Hi, Everyone! That new project I mentioned is finally set up. I call it Ephemera: Blogging through Games. I’ve posted two new projects there to get things started. One is a new Twine game about procrastination, and the other (believe it or not) is an RPG Maker-based spiritual follow-up to The Choice, which was my very first attempt at making a game. When I made The Choice, I tried as hard as I could to make it uplifting or encouraging or whatever. This time, I just let the story tell itself–and more with actions and images than words.

Oh, and the About page might also be worth a visit.

Anyway, I hope you enjoy it. ^^


Check out Ephemera here.



A Project in Progress

Hi, everyone! I know I haven’t updated the site recently, but I’m definitely working on stuff. The obvious one is Homicidal Jenny, but I’m also setting up a new site especially for short personal projects that don’t always fit in with what some people might call games. Most of the content will be Twine stories along with the occasional RPG Maker piece. And I don’t want to open up the site empty, so I’m putting together some new [very short] games to post there beforehand.

The new site will be open when it’s open. ;p I hope you enjoy it when it is. In the meantime, though, I’m still here, I’m still creating, and I’ll likely have something new for you within the next couple of weeks.

Until then,

 

Signed, The Pixie.


VERY First Look: Homicidal Jenny

After finally overhauling the code for this thing to turn it into something sensible and making some feature tweaks, I figured I might as well show people what I’ve been working on. It’s going to be a while before the game is ready, but this should give you some idea of how it’ll play. (And while the placeholder graphics do look kind of neat, no, they’re not staying. ;p) Enjoy!


Eh, Might As Well. (Some concept art)

Hi, Everyone! I’m still dealing with some life stuff and working on some non-game projects, but I’m kinda getting my mojo back and I do have a big project underway that IS going to happen — eventually. :p (Somewhat helpfully, I’ve at least decided that dealing with Unity isn’t worth the effort yet for what I want to do. Like the possibilities; loathe the interface.) So I might as well post some concept art I’ve been holding on to. If you follow my Twitter, you might’ve seen it already. If not, this is new.

I’m planning to update this artwork later, but it’ll do for now. Others will be coming over the next few weeks. Still not planning to name the game until it’s somewhat playable. ;p

Red (Version 1)

Red (Version 1)



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