Hi, everyone! I know it’s been a while, but I am still here and working on stuff. And I’m working on it quite a bit more than I have been for some time.
I left my day job a few weeks ago. Money is a bit tighter now and I know I’ll probably have to get something at least part-time soon, but right now… I’m happy. I just want to enjoy being happy and doing work I love, even if I’m not getting paid yet (though getting paid would be really nice) and even if no one is watching. As for what I’m working on, right now, it’s a project I’ve had in the back of my mind for a while: an updated version of She Who Fights Monsters. This will be a paid version, and I’ll try to make worth it.
I’ve migrated the game over from RPG Maker VX Ace to MV, which means I can make it multiplatform now. An Android version is in the offing as is an updated Windows version, probably one for Mac, and possibly one for Linux. The Windows update will come first; the others will be released when/if I sort out how to do them properly.
A lot of the graphics have been redone and some areas have been completely overhauled. Some gameplay elements I wasn’t quite satisfied with have been tweaked. Some music has been changed. Most of the bugs in the base game have been worked out, and not just ones the from the original version. The MV migration introduced a lot of super-fun new ones. :p As I add and change more stuff, I’m trying to keep on the look out for any further unwanted surprises.
The biggest change, though, is that I’d like to add a Free Day/New Game Plus mode that becomes accessible after you beat the game. Poor little Jenny has been through so much. It would be nice to give her free run of the house for a bit–and maybe a chance to complete some imaginary adventures she didn’t get to enjoy before.
Finally, some screenshots from the old and new versions. Like I said: there have been changes. And more are in the making.
(As for why I’m working on this and not my other project, the honest answer is that 1)I want to do it, so why not and 2)it won’t take nearly as long to maybe earn some money from this–even if it’s just pizza funds–as it would if I made something starting from scratch. Hopefully, this and another potential remake will help make other games more feasible. And if not, at least I tried.)
Thanks for visiting,