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The Mysteries of Raziel
Posted 10/19/14 under Game Dev, RazielRaziel IS still in progress. Here’s a little “life status” report (on both it and me) and the biggest challenges so far to making this game happen.
Read More...Raziel: Latest Updates and More Screenshots
Posted 09/12/14 under Game Dev, RazielNew screenshots and some ideas I have for Raziel. Includes your first look at the main character!
Read More...Raziel: Progress + Screenshot Roundup
Posted 08/18/14 under Game Dev, RazielA day job I’m not really suited to has been a wee bit taxing on my time and energy, but yes, I’m making progress! See what’s been going on with the cyberpunk RPG(?) Raziel, my second non-Twine game!
Read More...Desiging Raziel: Otherworld and Etherworld
Posted 07/07/14 under Concept Art, Game Dev, RazielConcept art for Raziel (currently in development) and a brief glimpse into what the game will be like.
Read More...Raziel: A Change in Plans
Posted 06/23/14 under Game Dev, RazielAn update on a game I’m developing now, namely some drastic changes taking place since its inception.
Read More...New Project: Raziel v 1.00
Posted 06/09/14 under Game Dev, RazielA little overview of what I’m doing now that She Who Fights Monsters is done.
Read More...Raziel: Original Version
Posted 03/12/14 under All Games, Experimental GamesNote: To learn more about how this one happened and the thought process that went […]
Read More...Crossroads
Posted 05/28/16 under MiscellaneousIf a game falls in digital forest and almost no one plays it… there’s no real rush to make new ones.
Read More...Junk Data
Posted 04/21/15 under Game Dev, RazielA little info on my ideas about Etherworld. Also, the value of taking time to PLAY games and not just worry about making them.
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